Royal Knights Version 2 Release Notes
Added an icon.
Added announcements and pictures.
Fixed an issue in practice where you can add endless enemies due to insufficiant game development skills.
Improved the bars in practice. (Sometimes the bars will present an incorrect number.)
Improved level creation saves in practice. (Not based on your save, but based on the game session.)
Lowered friction by 10% to raining and ice hazards.
Changed the sand level hazard. Sand will now be in all directions and it will be harder to see.
Improved VFX
Enemies that dont have priority will now move twice as fast. (Enemies with no priority would move 10x slower, now they will move 5x slower.)
Fixed an issue where an enemy will stay stuck when they die. (Bosses will refuse to play their death animation when stuck in a certain way.)
Removed a boss trigger at level 96. (A boss should not trigger at this level.)
Get Pixel BoomBot Royal Knights
Pixel BoomBot Royal Knights
Status | Released |
Author | Pixel BoomBot |
Genre | Action, Survival |
Tags | Difficult, Third Person, Unreal Engine |
Languages | English |
More posts
- Royal Knights Version 3 Release NotesJul 29, 2024
- Royal Knights Version 1 Release NotesJul 19, 2024
- Royal Knights Early Access 5 Release NotesJun 29, 2024
- Royal Knights Early Access 4 Release NotesJun 20, 2024
- Royal Knights Early Access 3 Release NotesJun 06, 2024
- Royal Knights Early Access 2 Release NotesMay 20, 2024
- Royal Knights ReleaseMay 09, 2024
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